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3rd International Conference on Robotics and Computer Vision (ICRCV 2017)
Nagoya, Japan
April 22-24, 2017
Call for Papers :
The 3rd International Conference on Robotics and Computer Vision (ICRCV 2017) will take place at Nagoya Institute of Technology, Nagoya, Japan during April 22-24, 2017, as the workshop of III ICCAR Conference.ICRCV aimed at presenting current research being carried out. We take this opportunity of urging you to consider sharing your expertise on different aspects of Robotics and Computer Vision with your peers from around the world. We warmly welcome and encourage you to join us, share your research efforts & findings with your peers, appraise yourself with their experiences, publish your research (in both the proceedings of the respective conferences as well as the possibility of the same in SCOPUS-indexed journals too) and in the process, contribute towards advancing the state-of-the-art in the field of Robotics and Computer Vision.
Topics of Interest
Evolutionary Robotics
Distributed Sensor Networks
Robot Surgery
Search and Rescue Robots
Biorobotics
Humanoid Robotics
Autonomous Vehicles
Entertainment Robots
Rehabilitation Robotics
Micro/Nano Robotics
Underwater Robots
Service Robotics
Sensors and Early Vision
Color and Texture
Segmentation and Grouping
Motion and Tracking
Stereo and Structure from Motion
Image-based Modeling
Illumination and Reflectance Modeling
Shape Representation
Physics-based Modeling
Object Recognition
Video Analysis and Event Recognition
Face and Gesture
Statistical Methods and Learning
Vision for Robots
Performance Evaluation
Medical Image Analysis
Image and Video Retrieval
Important Dates
Submission deadline: December 30, 2016
Notification Date: January 20, 2017
Registration Deadline:February 10, 2017
Camera Ready:March 10, 2017
User Name : jerish
Posted 07-12-2016 on 10:12:55 AEDT
Related CFPs
JARES
International Journal of Advance Robotics & Expert Systems
AITIJ
Advances in Interconnect Technologies: An International Journal
GRAPH-HOC
International Journal on Applications of Graph Theory in Wireless Ad hoc Networks and Sensor Networks
CGDEIJ
Computer Game Development and Education