The new multimedia solutions and ubiquitous computing environments facilitate the seamless integration of diverse kinds of intelligent devices based on multiple modalities into interoperable multimedia frameworks. These key technologies of multimedia solutions and ubiquitous computing environments interact and collaborate with each other in increasingly effective ways across a wide spectrum of consumer, business, healthcare, education, and governmental domains.
This conference provides an opportunity for academic and industry professionals to discuss recent progress in the area of multimedia and ubiquitous environment including models and systems, new directions, novel applications associated with the utilization and acceptance of ubiquitous computing devices and systems.
MUE2017 is the next event in a series of highly successful the International Conference on Multimedia and Ubiquitous Engineering, muesli(Beijing, China, April 2016), MUE2015(Hanoi, Vietnam, May 2015), MUE2014(Zhangjiajie, China, May 2014), MUE2013(Seoul, Korea, May 2013),MUE2012(Madrid, Spain, July 2012), MUE2011(Loutraki, Greece, June 2011), MUE2010(Cebu, Philippines, August 2010), MUE2009(Qingdao, China, June 2009), MUE2008(Busan, Korea, April 2008), and MUE2007(Seoul, Korea, April 2007).
We are inviting new and unpublished papers on, but not limited to, the following topics:
Media Representation and Algorithms
Audio, Image, Video Processing, Coding and Compression
Computer Graphics and Simulation
Image and Signal Processing
Multimedia Information Retrieval
Multimedia Indexing
Multimedia Network Transmission/Streaming
Multimedia Standards and Related Issues
Multimedia Databases, Content Delivery and Transport
Current Challenges in Multimedia
Multimedia Tools
Home Entertainment Devices
3D Video, Recording, Storage, Compression, Transcoding
Cooperative Driving and Associated Automotive Technologies
Advances and Challenges in HD Device Interconnects
Green-Home Consumer Electronics Technologies
Gesture and Expression Recognition
Smart Grid
Power Line Communication
Robot/Drone Control, Mobile Robotics/Drones
Consumer Electronics (CE) device platform
CE operating system
CE device driver/firmware
Ubiquitous Computing and Technology
Context-Aware Ubiquitous Computing
Physical Model of UI & SW
Ubiquitous Database Methodologies
Embedded Systems and Softwares
Human-Computer Interaction
Human Centric Computing
High-performance Computing and Simulation and Modeling
Wearable, Personal and Body Area Systems
Context Modeling and Reasoning
Adaptive and Context-Aware Computing
Smart Object
Multimodal Sensing
Intelligent Platforms
Internet of Things
Parallel/Distributed System
Grid and Cloud Computing
Novel Machine Architectures
Tiny Operating systems and Middleware Supports
Peer to Peer Network
Machine-to-Machine Communications
Mobile System Performance
Wireless Communications
Wirless Sensor Network
Wireless Body Area Network
Internet Access and Mobility
Trustworthy Internet and Communications
Mobile Data Management and Processing
Cross-Layer Design and Optimization
Algorithms and Protocols for Cognitive Wireless Networks
Ad Hoc and Sensor Network
Vehicular Ad Hoc Networks and Vehicular Technology
WiMax/Wi-Fi, UWB, Bluetooth Technology
Beacon Technology
Mobility Management
Smartphone and Mobile Devices
Social Networks and Computing
Artificial Intelligence
Pattern and Speech Recognition
Fuzzy Logic and Soft Computing
Neural Networks and Applications
Expert Systems
Reinforcement Learning
Behavior Network
Deep Learning
Decision Support Systems
Automated Problem Solving
Semantic Web and Knowledge Grid
Knowledge Discovery and Representation
Knowledge Acquisition
Intelligent Web-based Business
Intelligent Agents and User Interface
Intelligent Information Fusion
Key Management and Authentication
Authorization and Access Control
Privacy and Trust Management
Sensor Networks and RFID Security
Security in Ubiquitous Databases
Multimedia Information Security
Intellectual Property & Licensing
Digital Right Management
CAS/STB Security
Digital Forensics
Watermarking
Security in Commerce and Industry
Multimedia RDBMS Platforms
Multimedia in Telemedicine
Multimedia Embedded Systems
Multimedia Standards
Mobile Multimedia System and Services
U-City and U-Town
Smart Highway
Smart Work
Intelligent Transport Systems
Location Based System
Telematics
Virtual Reality and Game Technology
Mobile Gaming and Entertainment
Location Based Services
Ambient Intelligence
Smart Home/Building/Spaces
Green IT Services
Semantic Web and Grid Services
Smart-Camera and Multi-View Systems
Surveillance System
Entertainment Industry for MUE
Ubiquitous Database Methodologies
U/E Healthcare Services
U/E-Commerce and Education
Music and Movie Distribution
QoS and Security Support for Entertainment
3D TV for Entertainment
Computer Animation
Technology for Entertainment
Agent-based Entertainment
Interactive Television and Theatre
Massive Multiplayer Games
Mobile and Wireless Entertainment
Digital Interactive Storytelling
Pervasive Entertainment
Personalized and User-Adapted Television
Sport, News and Entertainment
Wearable Entertainment
Wireless and Mobile Gaming
Digital Entertainment and Sports
Digital Entertainment and Pleasure
Games for Special Audiences
Human Computation Games
Multimedia User Interfacer
User Name : shaun
Posted 20-12-2016 on 11:44:43 AEDT